#ifndef __GE_PIXELSHADER_H__
#define __GE_PIXELSHADER_H__

#include "GE_Base.h"
namespace Syp
{
///PixelShader
class SYPAPI PixelShader : public Shader
{	
public:	
	PixelShader(const String& filename);
	void compileShader();
private:
	~PixelShader(){};
};
}
#endif //__GE_PIXELSHADER_H__
